Case studies / Gaming / LQA
GAMING / LQA

Keeping a live mobile game on-schedule in Polish — for two years straight

How Aploq became the standing Polish language partner for a global mobile-game studio — 360,000+ words of in-game and supporting content plus hands-on LQA, every build on time, every LQA pass marked pass.

EN → PL 360,000+ words Translation + LQA 2-year engagement
360k+
words of game & supporting content localized
100%
on-time batch delivery across the engagement
PASS
result on client-side LQA review
The brief

A live game can't wait for its translation

A global mobile-game studio needed a Polish language partner it could rely on release after release — not for a single hand-off, but for the continuous stream of content a live game produces: in-game copy, store updates, terms and rules, newsletters and player-facing notices.

Two things made it demanding. The terminology had to match the voice and rules of a specific mobile title, kept consistent across thousands of strings and many separate files. And the cadence never stopped — batches arrived on rolling deadlines, each needing to land on time without drifting from everything shipped before.

The challenge

Consistency at volume, on a never-ending clock

  • Specialist gaming terminology tuned to one mobile title
  • Hundreds of files arriving in rolling batches
  • Separate registers: in-game copy vs. terms, rules, newsletters
  • Every build gated by client-side LQA before it could ship
What we did

One standing team, one source of truth

  • A dedicated translator for in-game content, a second for supporting copy
  • One in-house reviewer owning cross-file consistency
  • A termbase + glossary built once and enforced on every batch
  • Per-batch delivery schedules tracked against the client's calendar
The workflow

How it moved

01

Intake

New batch received, scoped and slotted into the schedule.

02

Termbase

Strings run against the glossary and TB so terminology stays locked.

03

Translation

Routed to the right specialist — in-game vs. supporting.

04

Review

One in-house reviewer harmonizes voice across every file.

05

LQA

Delivered on schedule; passes client-side LQA on the live build.

The result

Two years, zero missed windows

Across the engagement, every batch was returned on time and the localized builds came back marked pass on the studio's own LQA. More than 360,000 words of game and supporting content moved through a single, stable pipeline — which is exactly why terminology never fragmented the way it does when work is split across rotating freelancers.

The real outcome isn't one delivery; it's that a live product gained a language partner it stopped having to worry about. A standing team on a long-running title is the shortest path to consistency — and consistency is what players actually feel.

Sector
Gaming & entertainment (mobile)
Service
Game localization + LQA
Languages
English → Polish
Volume
360,000+ words
Tools
CAT + termbase & glossary
Timeline
Ongoing · 2-year engagement
“
A standing team on a long-running title is the shortest route to consistency — and consistency is what keeps players inside the game.
— Aploq project lead, gaming localization

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